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Wavy Circles

Automatic Simulator

Engine:

  • Built in Unity

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Ba​ckground:​

  • No sample code given

  • January 2023 - February 2023

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Contributions:

  • This is a dynamic interface display poker prototype with no actual game logic involved.

  • Used dynamic animations of cards and chips with the flexibility to handle multiple players and hand sizes while keeping them centered

  • Incorporated a button that makes the simulator move automatically and it can be sped up

  • Recorded every player input in a file and allowed the player to replay their previous game session at will (The random seed is saved)

  • Created menus with dynamic animations such as buttons that are moved into the scene from the sides or expanded from nothing

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