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TAL WILFAND
Gameplay & AI Programmer
Noise Terrain Generator
Engine:
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Built in Unity
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Ba​ckground:​
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A group of 3 programmers worked on this. We got to choose the topic and we made a presentation based on our work
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November 2022 – December 2022
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Contributions:
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Project creates terrain based on different types of noise that can be selected
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Helped write documentation for the presentation, as provided in the link above.
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Allowed functionality of zooming into the scene using the explore button
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Collaborated with other programmers in working on adjusting the noise based on the variables
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