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Wavy Circles

Cooper's Cleanup

Engine:

  • Built on a blank C++ custom game engine that we made

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Ba​ckground:​

  • A group of 6 Programmers, 3 Designers, 1 Sound Designer, and 2 Artists worked on this project

  • August 2021 – April 2022

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Contributions:

  • Worked on the infrastructure of the engine with the Game Object Components scripts

  • Created the initial collision scripts that kept track of when collisions occurred

  • Formed the initial version of the collectible system in the game

  • Implemented the particle system of the game

  • Worked with the designers to help them implement their level and particle design through JSON

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