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Wavy Circles

Unreal Stealth Project

Engine:

  • Built in Unreal Engine 5.2

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Ba​ckground:​

  • Solo Project for DigiPen's Technical Design class. I am currently working on it, so no visuals are ready to show 

  • August 2023 - December 2023

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Contributions:

  • Created multiple Behavior Trees that serve as the AI for the guards on the map

  • Used C++ to create AI controllers and BT Task Nodes

  • Incorporated multiple blackboard variables to keep track of different states in the AI

  • Developed a multi-stage alertness system within the C++ guard class that utilizes a NavMesh alongside behavior trees in order to enable path following and player detection and pursuit

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