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Wavy Circles

GAMESHIFT

Engine:

  • Built on a C++ custom game engine provided to us

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Ba​ckground:​

  • A group of 4 Programmers worked on this project

  • January 2020 – April 2020

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Contributions:

  • Created the level design for four levels, each with different themes, using Tiled

  • Devised and coded 5 enemies in the game that serve as obstacles

  • Implemented multiple collectibles in the game such as coins and health pickups

  • Formed a large majority of the art and music in the game

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